Google has unveiled its latest version of its Chrome browser, Chrome 113. The announcement coincided with the release of the stable version of the free project, Chromium, on which Chrome is based. Google’s Chrome browser differs from Chromium in several ways, including a system that sends notifications in the event of a crash, modules to support digital rights management for video content, an automatic system for installing updates, and enabling Sandbox insulation. Chrome also offers Google API key access and transmission of parameters when searching for RLZ. For those who require extra time to update, the Extended Stable branch is separately available for eight weeks. Chrome’s next release — Chrome 114 — is scheduled for May 30th.
Among the changes in Chrome113, users can expect default support for graphics API WebGPU and the WebGPU shading language, wgsl, which enables the use of shaders to write programs for GPU operations such as rendering and calculations. WebGPU provides an interface to perform the operations on devices running Vulkan, Metal, and Direct3D 12 software. Although already in use for ChromeOS, macOS, and Windows operating systems, support for Linux and Android will be available later. Chrome 113 also boasts performance optimization and a 5% increase in the speed of the Speedometer 2.1 test compared to branch 112.
Main changes in Chrome 113 are detailed on the Google Chrome blog, and updates for enterprise customers are available through the Google Chrome Enterprise Release Notes.