Available Issuing the project Fheroes2 1.1.4, which recreates the engine of the game Heroes of Might and Magic II from scratch. The project code is written in C++ and is distributed under the license gplv2. To start the game, you need files with game resources that can be obtained from the original game Heroes of Might and Magic II.
The main changes:
- Added a virtual digital keyboard for entering the number of creatures in the stack separation dials.
- Fixed the logic of the movement of heroes around some objects on the map to match the original game.
- In the map editor, a new variety of the “canopy” object was added so that it can be placed on other types of territories. Previously, he was only in a snowy performance.
- In battle stopped chasing flying and quick creatures, focusing more on rifle detachments.
- Rifle detachments under the control of AI will no longer be hungry to attack the blocking blinded detachment, preferring maneuvering.
- For the “evil” interface style, the scenario description window was added in the desired color scheme, which was originally only in “good” tones (brown and beige).
/Reports, release notes, official announcements.