In 2025, fans of T1, a League of Legends team, continue to demand that Riot Games find a solution to eliminate the ongoing DDOS attacks that have been threatening the stability of games and training for T1 for several years.
On January 6, the team announced the temporary suspension of players’ streams as attempts to combat the attacks have been ongoing with no long-term solution found yet. After T1’s victory in Worlds 2024, players were actively streaming, but due to cyber attacks, streams were stopped.
The first major attack occurred on February 25, 2024, during the group stage of LCK, with matches being interrupted multiple times. The attacks continued, forcing games to close doors to fans and returning ticket money.
On March 4, 2024, the LCK representative called the incidents criminal acts and reported them to the authorities. Despite efforts from Riot Games and Global Security Teams to counteract the attacks, they continue to persist.
In June 2024, T1 briefly resumed streams but had to stop again due to new attacks, significantly impacting the team’s morale, training process, and financial stability.
Even collaboration with Riot Korea did not solve the issue, only redirecting attacks to other Solo Queue participants. Riot Games continues to develop new protection methods to address the attacks.
The community actively supports T1, urging Riot Games to find a solution before the start of LCK Cup 2025. Fans suggest options like temporary broadcasting delays or changes in stream format to protect streams, emphasizing the need for a systematic approach from Riot.
In January 2023, Riot Games experienced cyber attacks that led to the postponement of game patches and theft of source code for League of Legends and other games, as well as an outdated version of anticheat software.