Wine 10.1, VKD3D 1.15 Released

Published The experimental issue of the open implementation of the Win32 API – Wine 10.2. From the moment of release 10.1, 20 errors were closed and 269 changes were made.

The most important changes:

  • The built-in VKD3D package with the implementation of Direct3d 12 is updated to the version 1.15.
  • Added support for tuning flows priorities.
  • The possibility of dynamic inclusion of the Wow64 (64-bit windows-on-windows) mode is implemented, which allows you to perform 32-bit Windows applications in 64-bit UNIX systems.
  • The development of the driver for Bluetooth is continued.
  • Closed error reports related to applications: WordPad, CMD.
  • Closed errors related to the work of games: Cyberpunk 2077, Final Fantasy XI Online, Guild Wars, MSWT KART 2004, You and Me and Her, Myst, Sekiro: Shadows Die Twice.

You can also note release package vkd3d 1.15. The implementation of the Direct3D 12, which works through the broadcast of the calls to the graphic API VULKAN. The package includes LibVKD3D libraries with Direct3d 12, LibVKD3D-SHADER implementations with 4 and 5 models and LIBVKD3D-UTILS models to simplify Direct3D3D3D3D3d 12, as well as a set of demonstration examples, including the GLXGEARS port on Direct3D 12. The project code

/Reports, release notes, official announcements.