After eight months of development published the release of a free game engine Godot 4.3, suitable for creating 2D and 3D games. The engine supports the language of gaming logic to study the language of game logic, the graphic environment for the design of games, the system of deploying games into one click, the wide possibilities of animating and simulating physical processes, the built-in debugger and the system for identifying narrow places in productivity. The code of the game engine, the design of the games and related products of development (physical engine, sound server, 2D/3D rendering backens, etc.) are distributed under the license mit.
The initial texts of the engine were opened in 2014 by the studio okam, after ten years development of a professional level of professional level that was used to create and publish for PC for PC, game consoles and mobile devices. The engine supports all popular stationary and mobile platforms (Linux, Windows, MacOS, WII, Nintendo 3DS, PlayStation 3, PS Vita, Android, iOS, BBX), as well as the development of games for Web. Ready for launching binary assemblies formed for linux/pass, Android, Windows and MacOS.