First edition of open gaming engine Open 3D Engine based on Cryengine technologies

Non-Profit Organization Open 3D Foundation (O3DF) Posted The first significant release of the open game 3D engine Open 3D Engine (O3DE), suitable for the development of modern AAA class games and high-precision simulators capable of working in real time and provide the quality of cinematic level. The code is written in C ++ and Published under the APACHE 2.0 license. There is Support platforms Linux , Windows , MacOS, iOS and Android.

The O3DE’s source texts were opened in July of this year by Amazon and are based on the code of a previously developed proprietary engine Amazon Lumberyard , Cryengine’s engine-built on the technologies licensed from Crytek in 2015. For the development of the engine on a neutral area under the auspices of Linux Foundation, Open 3D Foundation was created, within which companies such as Adobe, Huawei, Intel, Red Hat, Niantic, Accelbyte, Apocalypse Studios, Audiokinetic connected to working together on the engine. Genvid Technologies, International Game Developers Association, SideFX and Open Robotics.


The engine is already used in Amazon, several gaming and animation studios, as well as in companies involved in creating robotics. From the game engine created on the basis, you can note new world and Deadhaus Sonata . The project is initially designed to adapt to their needs and has a modular architecture. All are offered more than 30 modules supplied in the form of separate libraries suitable for replacement, integration in third-party projects and use separately. For example, thanks to modularity, developers can replace render graphics, sound system, language support, network stack, physical engine and any other components.

Basic Engine components :

/Media reports.