An experimental release of the open source WinAPI implementation has taken place – Wine 6.3 . Since the release of version 6.2, 24 bug reports have been closed and 456 changes have been made.
Most important changes:
- Debugger support has been improved in the system call interface.
- WineGStreamer library converted to PE executable format.
- The Wine Interface Definition Language (WIDL) compiler has extended support for WinRT IDL (Interface Definition Language).
- Added optional support for build IDs.
- Closed bug reports related to games and applications: Seagate Crystal Enterprise 8.0, iTunes 12.1.3.6, Achieve Planner 1.9.0, Monopoly Deluxe, Logos 4.x-9.x, Yet Another Process Monitor, Macromedia Director Player 4.x, WRC 4, Far Manager 3.0, Atomic Mail Sender 4.25, RSSeditor 0.9.54, High Impact eMail 5, Miranda, Notepad2,
Additionally, you can mention published by Valve VKD3D-Proton 2.2 , a fork of the vkd3d codebase, built to improve Direct3D 12 support in the Proton game launcher. VKD3D-Proton supports Proton-specific changes, optimizations and improvements for better performance of Windows games based on Direct3D 12, which have not yet been accepted into the mainstream of vkd3d. The new version adds support for VRS (Variable Rate Shading) and began to implement support for DXR (DirectX Raytracing). Fixed issues with Cyberpunk 2077, Horizon Zero Dawn, Death Stranding, Polaris, DIRT 5.